With launch fast approaching, Diablo 2: Resurrected represents an important release for Blizzard Activision. Multiplayer mods will still be able to exist and thrive on that platform by our community there.” However, keep in mind the Classic client of Diablo II will still exist and that is not going away. Players will have the ability to modify specific files which include adjusting values of skills, items, and more. “Despite this change, a form of modding will still be possible. That’s not to say multiplayer modding of every form has been removed, nor that existing mods for the original version of the game are going anywhere. Still, our priority is to keep this game’s ecosystem as secure as possible for all of our players.” “We’re aware that removing this feature adds a large hurdle for talented multiplayer modders in our community. “Following the Technical Alpha, we learned that this functionality was enabling significant security-related issues to our game,” continues the post. Blizzard has now moved to clarify why that decision was made. Chasing the cheatsĪnother missing feature is TCP / IP support which allowed for a peer-to-peer connection to other players rather than using Blizzard's server, present in the original game but pulled from the Diablo 2: Resurrected remaster. A compromise has instead been reached where 19:9 resolutions can be used – though 21:9 gamers will still have to put up with black bars on the edges of their screens.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |